CopyCAT: Taking Control of Neural Policies with Constant Attacks

May 29, 2019 ยท Declared Dead ยท ๐Ÿ› Adaptive Agents and Multi-Agent Systems

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Authors Lรฉonard Hussenot, Matthieu Geist, Olivier Pietquin arXiv ID 1905.12282 Category cs.LG: Machine Learning Cross-listed cs.CR, stat.ML Citations 34 Venue Adaptive Agents and Multi-Agent Systems Last Checked 6 months ago
Abstract
We propose a new perspective on adversarial attacks against deep reinforcement learning agents. Our main contribution is CopyCAT, a targeted attack able to consistently lure an agent into following an outsider's policy. It is pre-computed, therefore fast inferred, and could thus be usable in a real-time scenario. We show its effectiveness on Atari 2600 games in the novel read-only setting. In this setting, the adversary cannot directly modify the agent's state -- its representation of the environment -- but can only attack the agent's observation -- its perception of the environment. Directly modifying the agent's state would require a write-access to the agent's inner workings and we argue that this assumption is too strong in realistic settings.
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