Specifying Object Attributes and Relations in Interactive Scene Generation
September 11, 2019 ยท Entered Twilight ยท ๐ IEEE International Conference on Computer Vision
"Last commit was 5.0 years ago (โฅ5 year threshold)"
Evidence collected by the PWNC Scanner
Repo contents: LICENSE, README.md, images, requirements.txt, scene_generation, scripts, train.py
Authors
Oron Ashual, Lior Wolf
arXiv ID
1909.05379
Category
cs.CV: Computer Vision
Cross-listed
cs.LG
Citations
188
Venue
IEEE International Conference on Computer Vision
Repository
https://github.com/ashual/scene_generation
โญ 193
Last Checked
1 month ago
Abstract
We introduce a method for the generation of images from an input scene graph. The method separates between a layout embedding and an appearance embedding. The dual embedding leads to generated images that better match the scene graph, have higher visual quality, and support more complex scene graphs. In addition, the embedding scheme supports multiple and diverse output images per scene graph, which can be further controlled by the user. We demonstrate two modes of per-object control: (i) importing elements from other images, and (ii) navigation in the object space, by selecting an appearance archetype. Our code is publicly available at https://www.github.com/ashual/scene_generation
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Computer Vision
๐
๐
Old Age
๐
๐
Old Age
Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks
R.I.P.
๐ป
Ghosted
You Only Look Once: Unified, Real-Time Object Detection
๐
๐
Old Age
SSD: Single Shot MultiBox Detector
๐
๐
Old Age
Squeeze-and-Excitation Networks
R.I.P.
๐ป
Ghosted