Optimizing Data Usage via Differentiable Rewards
November 22, 2019 ยท Declared Dead ยท ๐ International Conference on Machine Learning
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Xinyi Wang, Hieu Pham, Paul Michel, Antonios Anastasopoulos, Jaime Carbonell, Graham Neubig
arXiv ID
1911.10088
Category
cs.LG: Machine Learning
Cross-listed
cs.CL,
stat.ML
Citations
70
Venue
International Conference on Machine Learning
Last Checked
4 months ago
Abstract
To acquire a new skill, humans learn better and faster if a tutor, based on their current knowledge level, informs them of how much attention they should pay to particular content or practice problems. Similarly, a machine learning model could potentially be trained better with a scorer that "adapts" to its current learning state and estimates the importance of each training data instance. Training such an adaptive scorer efficiently is a challenging problem; in order to precisely quantify the effect of a data instance at a given time during the training, it is typically necessary to first complete the entire training process. To efficiently optimize data usage, we propose a reinforcement learning approach called Differentiable Data Selection (DDS). In DDS, we formulate a scorer network as a learnable function of the training data, which can be efficiently updated along with the main model being trained. Specifically, DDS updates the scorer with an intuitive reward signal: it should up-weigh the data that has a similar gradient with a dev set upon which we would finally like to perform well. Without significant computing overhead, DDS delivers strong and consistent improvements over several strong baselines on two very different tasks of machine translation and image classification.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Machine Learning
๐ฎ
๐ฎ
The Ethereal
๐ฎ
๐ฎ
The Ethereal
Continuous control with deep reinforcement learning
๐
๐
Old Age
Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks
๐
๐
Old Age
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
๐
๐
Old Age
SGDR: Stochastic Gradient Descent with Warm Restarts
๐ฎ
๐ฎ
The Ethereal
Asynchronous Methods for Deep Reinforcement Learning
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
๐ป
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
๐ป
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
๐ป
Ghosted