The problem with DDPG: understanding failures in deterministic environments with sparse rewards

November 26, 2019 ยท Declared Dead ยท ๐Ÿ› International Conference on Artificial Neural Networks

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Authors Guillaume Matheron, Nicolas Perrin, Olivier Sigaud arXiv ID 1911.11679 Category cs.LG: Machine Learning Cross-listed stat.ML Citations 72 Venue International Conference on Artificial Neural Networks Last Checked 5 months ago
Abstract
In environments with continuous state and action spaces, state-of-the-art actor-critic reinforcement learning algorithms can solve very complex problems, yet can also fail in environments that seem trivial, but the reason for such failures is still poorly understood. In this paper, we contribute a formal explanation of these failures in the particular case of sparse reward and deterministic environments. First, using a very elementary control problem, we illustrate that the learning process can get stuck into a fixed point corresponding to a poor solution. Then, generalizing from the studied example, we provide a detailed analysis of the underlying mechanisms which results in a new understanding of one of the convergence regimes of these algorithms. The resulting perspective casts a new light on already existing solutions to the issues we have highlighted, and suggests other potential approaches.
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