Exponentially Faster Shortest Paths in the Congested Clique

March 06, 2020 Β· Declared Dead Β· πŸ› ACM SIGACT-SIGOPS Symposium on Principles of Distributed Computing

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Michal Dory, Merav Parter arXiv ID 2003.03058 Category cs.DS: Data Structures & Algorithms Cross-listed cs.DC Citations 23 Venue ACM SIGACT-SIGOPS Symposium on Principles of Distributed Computing Last Checked 3 months ago
Abstract
We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain $poly(\log\log n)$-round algorithms for the following problems in unweighted undirected $n$-vertex graphs: -- $(1+Ξ΅)$-approximation of multi-source shortest paths (MSSP) from $O(\sqrt{n})$ sources. -- $(2+Ξ΅)$-approximation of all pairs shortest paths (APSP). -- $(1+Ξ΅,Ξ²)$-approximation of APSP where $Ξ²=O(\frac{\log\log n}Ξ΅)^{\log\log n}$. These bounds improve exponentially over the state-of-the-art poly-logarithmic bounds due to [Censor-Hillel et al., PODC19]. It also provides the first nearly-additive bounds for the APSP problem in sub-polynomial time. Our approach is based on distinguishing between short and long distances based on some distance threshold $t = O(\fracΞ²Ξ΅)$ where $Ξ²=O(\frac{\log\log n}Ξ΅)^{\log\log n}$. Handling the long distances is done by devising a new algorithm for computing sparse $(1+Ξ΅,Ξ²)$ emulator with $O(n\log\log n)$ edges. For the short distances, we provide distance-sensitive variants for the distance tool-kit of [Censor-Hillel et al., PODC19]. By exploiting the fact that this tool-kit should be applied only on local balls of radius $t$, their round complexities get improved from $poly(\log n)$ to $poly(\log t)$. Finally, our deterministic solutions for these problems are based on a derandomization scheme of a novel variant of the hitting set problem, which might be of independent interest.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Data Structures & Algorithms

Died the same way β€” πŸ‘» Ghosted