The Effect of Multi-step Methods on Overestimation in Deep Reinforcement Learning
June 23, 2020 Β· Declared Dead Β· π International Conference on Pattern Recognition
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Lingheng Meng, Rob Gorbet, Dana KuliΔ
arXiv ID
2006.12692
Category
cs.AI: Artificial Intelligence
Citations
32
Venue
International Conference on Pattern Recognition
Last Checked
3 months ago
Abstract
Multi-step (also called n-step) methods in reinforcement learning (RL) have been shown to be more efficient than the 1-step method due to faster propagation of the reward signal, both theoretically and empirically, in tasks exploiting tabular representation of the value-function. Recently, research in Deep Reinforcement Learning (DRL) also shows that multi-step methods improve learning speed and final performance in applications where the value-function and policy are represented with deep neural networks. However, there is a lack of understanding about what is actually contributing to the boost of performance. In this work, we analyze the effect of multi-step methods on alleviating the overestimation problem in DRL, where multi-step experiences are sampled from a replay buffer. Specifically building on top of Deep Deterministic Policy Gradient (DDPG), we propose Multi-step DDPG (MDDPG), where different step sizes are manually set, and its variant called Mixed Multi-step DDPG (MMDDPG) where an average over different multi-step backups is used as update target of Q-value function. Empirically, we show that both MDDPG and MMDDPG are significantly less affected by the overestimation problem than DDPG with 1-step backup, which consequently results in better final performance and learning speed. We also discuss the advantages and disadvantages of different ways to do multi-step expansion in order to reduce approximation error, and expose the tradeoff between overestimation and underestimation that underlies offline multi-step methods. Finally, we compare the computational resource needs of Twin Delayed Deep Deterministic Policy Gradient (TD3), a state-of-art algorithm proposed to address overestimation in actor-critic methods, and our proposed methods, since they show comparable final performance and learning speed.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Artificial Intelligence
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Explainable Artificial Intelligence (XAI): Concepts, Taxonomies, Opportunities and Challenges toward Responsible AI
R.I.P.
π»
Ghosted
Addressing Function Approximation Error in Actor-Critic Methods
R.I.P.
π»
Ghosted
Explanation in Artificial Intelligence: Insights from the Social Sciences
R.I.P.
π»
Ghosted
Think you have Solved Question Answering? Try ARC, the AI2 Reasoning Challenge
R.I.P.
π»
Ghosted
Complex Embeddings for Simple Link Prediction
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Language Models are Few-Shot Learners
R.I.P.
π»
Ghosted
PyTorch: An Imperative Style, High-Performance Deep Learning Library
R.I.P.
π»
Ghosted
XGBoost: A Scalable Tree Boosting System
R.I.P.
π»
Ghosted