Active World Model Learning with Progress Curiosity

July 15, 2020 ยท Declared Dead ยท ๐Ÿ› International Conference on Machine Learning

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Authors Kuno Kim, Megumi Sano, Julian De Freitas, Nick Haber, Daniel Yamins arXiv ID 2007.07853 Category cs.LG: Machine Learning Cross-listed cs.AI, stat.ML Citations 45 Venue International Conference on Machine Learning Last Checked 6 months ago
Abstract
World models are self-supervised predictive models of how the world evolves. Humans learn world models by curiously exploring their environment, in the process acquiring compact abstractions of high bandwidth sensory inputs, the ability to plan across long temporal horizons, and an understanding of the behavioral patterns of other agents. In this work, we study how to design such a curiosity-driven Active World Model Learning (AWML) system. To do so, we construct a curious agent building world models while visually exploring a 3D physical environment rich with distillations of representative real-world agents. We propose an AWML system driven by $ฮณ$-Progress: a scalable and effective learning progress-based curiosity signal. We show that $ฮณ$-Progress naturally gives rise to an exploration policy that directs attention to complex but learnable dynamics in a balanced manner, thus overcoming the "white noise problem". As a result, our $ฮณ$-Progress-driven controller achieves significantly higher AWML performance than baseline controllers equipped with state-of-the-art exploration strategies such as Random Network Distillation and Model Disagreement.
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