Performance Analysis of Noise Subspace-based Narrowband Direction-of-Arrival (DOA) Estimation Algorithms on CPU and GPU
July 28, 2020 Β· Entered Twilight Β· π arXiv.org
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Repo contents: Eigen.rar, MUSIC_cuda.cu, README.md, TestData, helper_cuda.h, helper_cusolver.h, helper_string.h, images
Authors
Hamza Eray, Alptekin Temizel
arXiv ID
2007.14135
Category
cs.DC: Distributed Computing
Cross-listed
eess.SP
Citations
2
Venue
arXiv.org
Repository
https://github.com/erayhamza/NssDOACuda
β 15
Last Checked
2 months ago
Abstract
High-performance computing of array signal processing problems is a critical task as real-time system performance is required for many applications. Noise subspace-based Direction-of-Arrival (DOA) estimation algorithms are popular in the literature since they provide higher angular resolution and higher robustness. In this study, we investigate various optimization strategies for high-performance DOA estimation on GPU and comparatively analyze alternative implementations (MATLAB, C/C++ and CUDA). Experiments show that up to 3.1x speedup can be achieved on GPU compared to the baseline multi-threaded CPU implementation. The source code is publicly available at the following link: https://github.com/erayhamza/NssDOACuda
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