Physical Zero-Knowledge Proof for Ripple Effect
September 21, 2020 Β· Declared Dead Β· π Workshop on Algorithms and Computation
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Authors
Suthee Ruangwises, Toshiya Itoh
arXiv ID
2009.09983
Category
cs.CR: Cryptography & Security
Citations
41
Venue
Workshop on Algorithms and Computation
Last Checked
6 months ago
Abstract
Ripple Effect is a logic puzzle where the player has to fill numbers into empty cells in a rectangular grid. The grid is divided into rooms, and each room must contain consecutive integers starting from 1 to its size. Also, if two cells in the same row or column contain the same number $x$, there must be a space of at least $x$ cells separating the two cells. In this paper, we develop a physical zero-knowledge proof for the Ripple Effect puzzle using a deck of cards, which allows a prover to convince a verifier that he/she knows a solution without revealing it. In particular, given a secret number $x$ and a list of numbers, our protocol can physically verify that $x$ does not appear among the first $x$ numbers in the list without revealing $x$ or any number in the list.
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