Exploration in Approximate Hyper-State Space for Meta Reinforcement Learning

October 02, 2020 ยท Declared Dead ยท ๐Ÿ› International Conference on Machine Learning

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Authors Luisa Zintgraf, Leo Feng, Cong Lu, Maximilian Igl, Kristian Hartikainen, Katja Hofmann, Shimon Whiteson arXiv ID 2010.01062 Category cs.LG: Machine Learning Cross-listed cs.AI, stat.ML Citations 43 Venue International Conference on Machine Learning Last Checked 6 months ago
Abstract
To rapidly learn a new task, it is often essential for agents to explore efficiently -- especially when performance matters from the first timestep. One way to learn such behaviour is via meta-learning. Many existing methods however rely on dense rewards for meta-training, and can fail catastrophically if the rewards are sparse. Without a suitable reward signal, the need for exploration during meta-training is exacerbated. To address this, we propose HyperX, which uses novel reward bonuses for meta-training to explore in approximate hyper-state space (where hyper-states represent the environment state and the agent's task belief). We show empirically that HyperX meta-learns better task-exploration and adapts more successfully to new tasks than existing methods.
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