Balancing Constraints and Rewards with Meta-Gradient D4PG

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Authors Dan A. Calian, Daniel J. Mankowitz, Tom Zahavy, Zhongwen Xu, Junhyuk Oh, Nir Levine, Timothy Mann arXiv ID 2010.06324 Category cs.LG: Machine Learning Cross-listed cs.AI, stat.ML Citations 27 Venue International Conference on Learning Representations Last Checked 5 months ago
Abstract
Deploying Reinforcement Learning (RL) agents to solve real-world applications often requires satisfying complex system constraints. Often the constraint thresholds are incorrectly set due to the complex nature of a system or the inability to verify the thresholds offline (e.g, no simulator or reasonable offline evaluation procedure exists). This results in solutions where a task cannot be solved without violating the constraints. However, in many real-world cases, constraint violations are undesirable yet they are not catastrophic, motivating the need for soft-constrained RL approaches. We present a soft-constrained RL approach that utilizes meta-gradients to find a good trade-off between expected return and minimizing constraint violations. We demonstrate the effectiveness of this approach by showing that it consistently outperforms the baselines across four different MuJoCo domains.
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