Revisiting Rainbow: Promoting more Insightful and Inclusive Deep Reinforcement Learning Research

November 20, 2020 ยท Declared Dead ยท ๐Ÿ› International Conference on Machine Learning

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Authors Johan S. Obando-Ceron, Pablo Samuel Castro arXiv ID 2011.14826 Category cs.LG: Machine Learning Cross-listed cs.AI Citations 120 Venue International Conference on Machine Learning Last Checked 3 months ago
Abstract
Since the introduction of DQN, a vast majority of reinforcement learning research has focused on reinforcement learning with deep neural networks as function approximators. New methods are typically evaluated on a set of environments that have now become standard, such as Atari 2600 games. While these benchmarks help standardize evaluation, their computational cost has the unfortunate side effect of widening the gap between those with ample access to computational resources, and those without. In this work we argue that, despite the community's emphasis on large-scale environments, the traditional small-scale environments can still yield valuable scientific insights and can help reduce the barriers to entry for underprivileged communities. To substantiate our claims, we empirically revisit the paper which introduced the Rainbow algorithm [Hessel et al., 2018] and present some new insights into the algorithms used by Rainbow.
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