Building LEGO Using Deep Generative Models of Graphs
December 21, 2020 Β· Entered Twilight Β· π arXiv.org
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Repo contents: .gitignore, DGL_DGMG, DGL_GIN, DGMG_train.py, README.md, __init__.py, database, examples.ipynb, extract_dataset.py, helpers.py, permutation_script.py, pretrained_GIN.h5, pyFiles, requirements.txt, setup_train.py, valid_gen.py
Authors
Rylee Thompson, Elahe Ghalebi, Terrance DeVries, Graham W. Taylor
arXiv ID
2012.11543
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.LG
Citations
23
Venue
arXiv.org
Repository
https://github.com/uoguelph-mlrg/GenerativeLEGO
β 56
Last Checked
1 month ago
Abstract
Generative models are now used to create a variety of high-quality digital artifacts. Yet their use in designing physical objects has received far less attention. In this paper, we advocate for the construction toy, LEGO, as a platform for developing generative models of sequential assembly. We develop a generative model based on graph-structured neural networks that can learn from human-built structures and produce visually compelling designs. Our code is released at: https://github.com/uoguelph-mlrg/GenerativeLEGO.
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