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Old Age
Skeleton2Humanoid: Animating Simulated Characters for Physically-plausible Motion In-betweening
October 09, 2022 ยท Entered Twilight ยท ๐ ACM Multimedia
Repo contents: README.md, images
Authors
Yunhao Li, Zhenbo Yu, Yucheng Zhu, Bingbing Ni, Guangtao Zhai, Wei Shen
arXiv ID
2210.04294
Category
cs.CV: Computer Vision
Citations
10
Venue
ACM Multimedia
Repository
https://github.com/michaelliyunhao/Skeleton2Humanoid
โญ 50
Last Checked
1 month ago
Abstract
Human motion synthesis is a long-standing problem with various applications in digital twins and the Metaverse. However, modern deep learning based motion synthesis approaches barely consider the physical plausibility of synthesized motions and consequently they usually produce unrealistic human motions. In order to solve this problem, we propose a system ``Skeleton2Humanoid'' which performs physics-oriented motion correction at test time by regularizing synthesized skeleton motions in a physics simulator. Concretely, our system consists of three sequential stages: (I) test time motion synthesis network adaptation, (II) skeleton to humanoid matching and (III) motion imitation based on reinforcement learning (RL). Stage I introduces a test time adaptation strategy, which improves the physical plausibility of synthesized human skeleton motions by optimizing skeleton joint locations. Stage II performs an analytical inverse kinematics strategy, which converts the optimized human skeleton motions to humanoid robot motions in a physics simulator, then the converted humanoid robot motions can be served as reference motions for the RL policy to imitate. Stage III introduces a curriculum residual force control policy, which drives the humanoid robot to mimic complex converted reference motions in accordance with the physical law. We verify our system on a typical human motion synthesis task, motion-in-betweening. Experiments on the challenging LaFAN1 dataset show our system can outperform prior methods significantly in terms of both physical plausibility and accuracy. Code will be released for research purposes at: https://github.com/michaelliyunhao/Skeleton2Humanoid
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