Behavior Cloned Transformers are Neurosymbolic Reasoners

October 13, 2022 ยท Declared Dead ยท ๐Ÿ› Conference of the European Chapter of the Association for Computational Linguistics

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Authors Ruoyao Wang, Peter Jansen, Marc-Alexandre Cรดtรฉ, Prithviraj Ammanabrolu arXiv ID 2210.07382 Category cs.CL: Computation & Language Cross-listed cs.AI Citations 13 Venue Conference of the European Chapter of the Association for Computational Linguistics Last Checked 3 months ago
Abstract
In this work, we explore techniques for augmenting interactive agents with information from symbolic modules, much like humans use tools like calculators and GPS systems to assist with arithmetic and navigation. We test our agent's abilities in text games -- challenging benchmarks for evaluating the multi-step reasoning abilities of game agents in grounded, language-based environments. Our experimental study indicates that injecting the actions from these symbolic modules into the action space of a behavior cloned transformer agent increases performance on four text game benchmarks that test arithmetic, navigation, sorting, and common sense reasoning by an average of 22%, allowing an agent to reach the highest possible performance on unseen games. This action injection technique is easily extended to new agents, environments, and symbolic modules.
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