GEC: A Unified Framework for Interactive Decision Making in MDP, POMDP, and Beyond
November 03, 2022 ยท Declared Dead ยท ๐ arXiv.org
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Han Zhong, Wei Xiong, Sirui Zheng, Liwei Wang, Zhaoran Wang, Zhuoran Yang, Tong Zhang
arXiv ID
2211.01962
Category
cs.LG: Machine Learning
Cross-listed
cs.AI,
math.OC,
stat.ML
Citations
37
Venue
arXiv.org
Last Checked
6 months ago
Abstract
We study sample efficient reinforcement learning (RL) under the general framework of interactive decision making, which includes Markov decision process (MDP), partially observable Markov decision process (POMDP), and predictive state representation (PSR) as special cases. Toward finding the minimum assumption that empowers sample efficient learning, we propose a novel complexity measure, generalized eluder coefficient (GEC), which characterizes the fundamental tradeoff between exploration and exploitation in online interactive decision making. In specific, GEC captures the hardness of exploration by comparing the error of predicting the performance of the updated policy with the in-sample training error evaluated on the historical data. We show that RL problems with low GEC form a remarkably rich class, which subsumes low Bellman eluder dimension problems, bilinear class, low witness rank problems, PO-bilinear class, and generalized regular PSR, where generalized regular PSR, a new tractable PSR class identified by us, includes nearly all known tractable POMDPs and PSRs. Furthermore, in terms of algorithm design, we propose a generic posterior sampling algorithm, which can be implemented in both model-free and model-based fashion, under both fully observable and partially observable settings. The proposed algorithm modifies the standard posterior sampling algorithm in two aspects: (i) we use an optimistic prior distribution that biases towards hypotheses with higher values and (ii) a loglikelihood function is set to be the empirical loss evaluated on the historical data, where the choice of loss function supports both model-free and model-based learning. We prove that the proposed algorithm is sample efficient by establishing a sublinear regret upper bound in terms of GEC. In summary, we provide a new and unified understanding of both fully observable and partially observable RL.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Machine Learning
๐ฎ
๐ฎ
The Ethereal
๐ฎ
๐ฎ
The Ethereal
Continuous control with deep reinforcement learning
๐
๐
Old Age
Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks
๐
๐
Old Age
Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor
๐
๐
Old Age
SGDR: Stochastic Gradient Descent with Warm Restarts
๐ฎ
๐ฎ
The Ethereal
Asynchronous Methods for Deep Reinforcement Learning
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
๐ป
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
๐ป
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
๐ป
Ghosted