Executing your Commands via Motion Diffusion in Latent Space
December 08, 2022 ยท Declared Dead ยท ๐ Computer Vision and Pattern Recognition
"No code URL or promise found in abstract"
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Authors
Xin Chen, Biao Jiang, Wen Liu, Zilong Huang, Bin Fu, Tao Chen, Jingyi Yu, Gang Yu
arXiv ID
2212.04048
Category
cs.CV: Computer Vision
Cross-listed
cs.GR
Citations
549
Venue
Computer Vision and Pattern Recognition
Last Checked
1 month ago
Abstract
We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or textual descriptors. Since human motions are highly diverse and have a property of quite different distribution from conditional modalities, such as textual descriptors in natural languages, it is hard to learn a probabilistic mapping from the desired conditional modality to the human motion sequences. Besides, the raw motion data from the motion capture system might be redundant in sequences and contain noises; directly modeling the joint distribution over the raw motion sequences and conditional modalities would need a heavy computational overhead and might result in artifacts introduced by the captured noises. To learn a better representation of the various human motion sequences, we first design a powerful Variational AutoEncoder (VAE) and arrive at a representative and low-dimensional latent code for a human motion sequence. Then, instead of using a diffusion model to establish the connections between the raw motion sequences and the conditional inputs, we perform a diffusion process on the motion latent space. Our proposed Motion Latent-based Diffusion model (MLD) could produce vivid motion sequences conforming to the given conditional inputs and substantially reduce the computational overhead in both the training and inference stages. Extensive experiments on various human motion generation tasks demonstrate that our MLD achieves significant improvements over the state-of-the-art methods among extensive human motion generation tasks, with two orders of magnitude faster than previous diffusion models on raw motion sequences.
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