Dynamic Storyboard Generation in an Engine-based Virtual Environment for Video Production
January 30, 2023 Β· Declared Dead Β· π SIGGRAPH Posters
"No code URL or promise found in abstract"
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Authors
Anyi Rao, Xuekun Jiang, Yuwei Guo, Linning Xu, Lei Yang, Libiao Jin, Dahua Lin, Bo Dai
arXiv ID
2301.12688
Category
cs.GR: Graphics
Cross-listed
cs.CV,
cs.HC,
cs.MM,
eess.IV
Citations
23
Venue
SIGGRAPH Posters
Last Checked
5 months ago
Abstract
Amateurs working on mini-films and short-form videos usually spend lots of time and effort on the multi-round complicated process of setting and adjusting scenes, plots, and cameras to deliver satisfying video shots. We present Virtual Dynamic Storyboard (VDS) to allow users storyboarding shots in virtual environments, where the filming staff can easily test the settings of shots before the actual filming. VDS runs on a "propose-simulate-discriminate" mode: Given a formatted story script and a camera script as input, it generates several character animation and camera movement proposals following predefined story and cinematic rules to allow an off-the-shelf simulation engine to render videos. To pick up the top-quality dynamic storyboard from the candidates, we equip it with a shot ranking discriminator based on shot quality criteria learned from professional manual-created data. VDS is comprehensively validated via extensive experiments and user studies, demonstrating its efficiency, effectiveness, and great potential in assisting amateur video production.
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