Colosseum as a Digital Twin: Bridging Real-World Experimentation and Wireless Network Emulation
March 29, 2023 Β· Declared Dead Β· π IEEE Transactions on Mobile Computing
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Authors
Davide Villa, Miead Tehrani-Moayyed, Clifton Paul Robinson, Leonardo Bonati, Pedram Johari, Michele Polese, Tommaso Melodia
arXiv ID
2303.17063
Category
cs.NI: Networking & Internet
Cross-listed
eess.SP
Citations
51
Venue
IEEE Transactions on Mobile Computing
Last Checked
5 months ago
Abstract
Wireless network emulators are being increasingly used for developing and evaluating new solutions for Next Generation (NextG) wireless networks. However, the reliability of the solutions tested on emulation platforms heavily depends on the precision of the emulation process, model design, and parameter settings. To address, obviate, or minimize the impact of errors of emulation models, in this work, we apply the concept of Digital Twin (DT) to large-scale wireless systems. Specifically, we demonstrate the use of Colosseum, the world's largest wireless network emulator with hardware-in-the-loop, as a DT for NextG experimental wireless research at scale. As proof of concept, we leverage the Channel emulation scenario generator and Sounder Toolchain (CaST) to create the DT of a publicly available over-the-air indoor testbed for sub-6 GHz research, namely, Arena. Then, we validate the Colosseum DT through experimental campaigns on emulated wireless environments, including scenarios concerning cellular networks and jamming of Wi-Fi nodes, on both the real and digital systems. Our experiments show that the DT is able to provide a faithful representation of the real-world setup, obtaining an average similarity of up to 0.987 in throughput and 0.982 in Signal to Interference plus Noise Ratio (SINR).
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