The Sharp Power Law of Local Search on Expanders

May 14, 2023 ยท The Ethereal ยท ๐Ÿ› ACM-SIAM Symposium on Discrete Algorithms

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Authors Simina Brรขnzei, Davin Choo, Nicholas Recker arXiv ID 2305.08269 Category cs.CC: Computational Complexity Cross-listed cs.CG, cs.DS Citations 5 Venue ACM-SIAM Symposium on Discrete Algorithms Last Checked 1 month ago
Abstract
Local search is a powerful heuristic in optimization and computer science, the complexity of which was studied in the white box and black box models. In the black box model, we are given a graph $G = (V,E)$ and oracle access to a function $f : V \to \mathbb{R}$. The local search problem is to find a vertex $v$ that is a local minimum, i.e. with $f(v) \leq f(u)$ for all $(u,v) \in E$, using as few queries as possible. The query complexity is well understood on the grid and the hypercube, but much less is known beyond. We show the query complexity of local search on $d$-regular expanders with constant degree is $ฮฉ\left(\frac{\sqrt{n}}{\log{n}}\right)$, where $n$ is the number of vertices. This matches within a logarithmic factor the upper bound of $O(\sqrt{n})$ for constant degree graphs from Aldous (1983), implying that steepest descent with a warm start is an essentially optimal algorithm for expanders. The best lower bound known from prior work was $ฮฉ\left(\frac{\sqrt[8]{n}}{\log{n}}\right)$, shown by Santha and Szegedy (2004) for quantum and randomized algorithms. We obtain this result by considering a broader framework of graph features such as vertex congestion and separation number. We show that for each graph, the randomized query complexity of local search is $ฮฉ\left(\frac{n^{1.5}}{g}\right)$, where $g$ is the vertex congestion of the graph; and $ฮฉ\left(\sqrt[4]{\frac{s}ฮ”}\right)$, where $s$ is the separation number and $ฮ”$ is the maximum degree. For separation number the previous bound was $ฮฉ\left(\sqrt[8]{\frac{s}ฮ”} /\log{n}\right)$, given by Santha and Szegedy for quantum and randomized algorithms. We also show a variant of the relational adversary method from Aaronson (2006), which is asymptotically at least as strong as the version in Aaronson (2006) for all randomized algorithms and strictly stronger for some problems.
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