Deep Reinforcement Learning-based Scheduling for Optimizing System Load and Response Time in Edge and Fog Computing Environments

September 14, 2023 Β· Declared Dead Β· πŸ› Future generations computer systems

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Authors Zhiyu Wang, Mohammad Goudarzi, Mingming Gong, Rajkumar Buyya arXiv ID 2309.07407 Category cs.DC: Distributed Computing Citations 114 Venue Future generations computer systems Last Checked 4 months ago
Abstract
Edge/fog computing, as a distributed computing paradigm, satisfies the low-latency requirements of ever-increasing number of IoT applications and has become the mainstream computing paradigm behind IoT applications. However, because large number of IoT applications require execution on the edge/fog resources, the servers may be overloaded. Hence, it may disrupt the edge/fog servers and also negatively affect IoT applications' response time. Moreover, many IoT applications are composed of dependent components incurring extra constraints for their execution. Besides, edge/fog computing environments and IoT applications are inherently dynamic and stochastic. Thus, efficient and adaptive scheduling of IoT applications in heterogeneous edge/fog computing environments is of paramount importance. However, limited computational resources on edge/fog servers imposes an extra burden for applying optimal but computationally demanding techniques. To overcome these challenges, we propose a Deep Reinforcement Learning-based IoT application Scheduling algorithm, called DRLIS to adaptively and efficiently optimize the response time of heterogeneous IoT applications and balance the load of the edge/fog servers. We implemented DRLIS as a practical scheduler in the FogBus2 function-as-a-service framework for creating an edge-fog-cloud integrated serverless computing environment. Results obtained from extensive experiments show that DRLIS significantly reduces the execution cost of IoT applications by up to 55%, 37%, and 50% in terms of load balancing, response time, and weighted cost, respectively, compared with metaheuristic algorithms and other reinforcement learning techniques.
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