Worst-case Performance of Popular Approximate Nearest Neighbor Search Implementations: Guarantees and Limitations

October 29, 2023 Β· Declared Dead Β· πŸ› Neural Information Processing Systems

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Authors Piotr Indyk, Haike Xu arXiv ID 2310.19126 Category cs.DS: Data Structures & Algorithms Cross-listed cs.CG, cs.LG Citations 35 Venue Neural Information Processing Systems Last Checked 3 months ago
Abstract
Graph-based approaches to nearest neighbor search are popular and powerful tools for handling large datasets in practice, but they have limited theoretical guarantees. We study the worst-case performance of recent graph-based approximate nearest neighbor search algorithms, such as HNSW, NSG and DiskANN. For DiskANN, we show that its "slow preprocessing" version provably supports approximate nearest neighbor search query with constant approximation ratio and poly-logarithmic query time, on data sets with bounded "intrinsic" dimension. For the other data structure variants studied, including DiskANN with "fast preprocessing", HNSW and NSG, we present a family of instances on which the empirical query time required to achieve a "reasonable" accuracy is linear in instance size. For example, for DiskANN, we show that the query procedure can take at least $0.1 n$ steps on instances of size $n$ before it encounters any of the $5$ nearest neighbors of the query.
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