PlayTest: A Gamified Test Generator for Games

October 30, 2023 Β· Declared Dead Β· πŸ› Gamify@SIGSOFT FSE

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Authors Patric Feldmeier, Philipp Straubinger, Gordon Fraser arXiv ID 2310.19402 Category cs.SE: Software Engineering Citations 3 Venue Gamify@SIGSOFT FSE Last Checked 3 months ago
Abstract
Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game called Playtest, which transforms the tiring testing process into a competitive game with a purpose. Playtest automates the generation of valuable test cases based on player actions, without the players even realising it. We envision the use of Playtest to crowdsource the task of testing games by giving players access to the respective games through our tool in the playtesting phases during the development process.
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