Efficient Multiplayer Battle Game Optimizer for Adversarial Robust Neural Architecture Search

March 15, 2024 ยท Declared Dead ยท ๐Ÿ› arXiv.org

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Authors Rui Zhong, Yuefeng Xu, Chao Zhang, Jun Yu arXiv ID 2403.10100 Category cs.NE: Neural & Evolutionary Citations 1 Venue arXiv.org Repository https://github.com/RuiZhong961230/EMBGO} Last Checked 2 months ago
Abstract
This paper introduces a novel metaheuristic algorithm, known as the efficient multiplayer battle game optimizer (EMBGO), specifically designed for addressing complex numerical optimization tasks. The motivation behind this research stems from the need to rectify identified shortcomings in the original MBGO, particularly in search operators during the movement phase, as revealed through ablation experiments. EMBGO mitigates these limitations by integrating the movement and battle phases to simplify the original optimization framework and improve search efficiency. Besides, two efficient search operators: differential mutation and Lรฉvy flight are introduced to increase the diversity of the population. To evaluate the performance of EMBGO comprehensively and fairly, numerical experiments are conducted on benchmark functions such as CEC2017, CEC2020, and CEC2022, as well as engineering problems. Twelve well-established MA approaches serve as competitor algorithms for comparison. Furthermore, we apply the proposed EMBGO to the complex adversarial robust neural architecture search (ARNAS) tasks and explore its robustness and scalability. The experimental results and statistical analyses confirm the efficiency and effectiveness of EMBGO across various optimization tasks. As a potential optimization technique, EMBGO holds promise for diverse applications in real-world problems and deep learning scenarios. The source code of EMBGO is made available in \url{https://github.com/RuiZhong961230/EMBGO}.
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