DistRL: An Asynchronous Distributed Reinforcement Learning Framework for On-Device Control Agents

October 18, 2024 ยท Declared Dead ยท ๐Ÿ› International Conference on Learning Representations

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Authors Taiyi Wang, Zhihao Wu, Jianheng Liu, Jianye Hao, Jun Wang, Kun Shao arXiv ID 2410.14803 Category cs.LG: Machine Learning Cross-listed cs.AI, cs.DC, eess.SY Citations 54 Venue International Conference on Learning Representations Last Checked 4 months ago
Abstract
On-device control agents, especially on mobile devices, are responsible for operating mobile devices to fulfill users' requests, enabling seamless and intuitive interactions. Integrating Multimodal Large Language Models (MLLMs) into these agents enhances their ability to understand and execute complex commands, thereby improving user experience. However, fine-tuning MLLMs for on-device control presents significant challenges due to limited data availability and inefficient online training processes. This paper introduces DistRL, a novel framework designed to enhance the efficiency of online RL fine-tuning for mobile device control agents. DistRL employs centralized training and decentralized data acquisition to ensure efficient fine-tuning in the context of dynamic online interactions. Additionally, the framework is backed by our tailor-made RL algorithm, which effectively balances exploration with the prioritized utilization of collected data to ensure stable and robust training. Our experiments show that, on average, DistRL delivers a 3X improvement in training efficiency and enables training data collection 2.4X faster than the leading synchronous multi-machine methods. Notably, after training, DistRL achieves a 20% relative improvement in success rate compared to state-of-the-art methods on general Android tasks from an open benchmark, significantly outperforming existing approaches while maintaining the same training time. These results validate DistRL as a scalable and efficient solution, offering substantial improvements in both training efficiency and agent performance for real-world, in-the-wild device control tasks.
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