π
π
Old Age
DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splatting
November 26, 2024 Β· Declared Dead Β· π arXiv.org
Authors
Christian Homeyer, Leon Begiristain, Christoph SchnΓΆrr
arXiv ID
2411.17660
Category
cs.CV: Computer Vision
Citations
11
Venue
arXiv.org
Repository
https://github.com/ChenHoy/DROID-Splat}
Last Checked
1 month ago
Abstract
Recent progress in scene synthesis makes standalone SLAM systems purely based on optimizing hyperprimitives with a Rendering objective possible. However, the tracking performance still lacks behind traditional and end-to-end SLAM systems. An optimal trade-off between robustness, speed and accuracy has not yet been reached, especially for monocular video. In this paper, we introduce a SLAM system based on an end-to-end Tracker and extend it with a Renderer based on recent 3D Gaussian Splatting techniques. Our framework \textbf{DroidSplat} achieves both SotA tracking and rendering results on common SLAM benchmarks. We implemented multiple building blocks of modern SLAM systems to run in parallel, allowing for fast inference on common consumer GPU's. Recent progress in monocular depth prediction and camera calibration allows our system to achieve strong results even on in-the-wild data without known camera intrinsics. Code will be available at \url{https://github.com/ChenHoy/DROID-Splat}.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Computer Vision
π
π
Old Age
Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks
R.I.P.
π»
Ghosted
You Only Look Once: Unified, Real-Time Object Detection
π
π
Old Age
SSD: Single Shot MultiBox Detector
π
π
Old Age
Squeeze-and-Excitation Networks
R.I.P.
π»
Ghosted
Rethinking the Inception Architecture for Computer Vision
Died the same way β π 404 Not Found
R.I.P.
π
404 Not Found
Deep High-Resolution Representation Learning for Visual Recognition
R.I.P.
π
404 Not Found
HuggingFace's Transformers: State-of-the-art Natural Language Processing
R.I.P.
π
404 Not Found
CCNet: Criss-Cross Attention for Semantic Segmentation
R.I.P.
π
404 Not Found