Simultaneously Recovering Multi-Person Meshes and Multi-View Cameras with Human Semantics

December 25, 2024 ยท Declared Dead ยท ๐Ÿ› IEEE transactions on circuits and systems for video technology (Print)

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Authors Buzhen Huang, Jingyi Ju, Yuan Shu, Yangang Wang arXiv ID 2412.18785 Category cs.CV: Computer Vision Citations 9 Venue IEEE transactions on circuits and systems for video technology (Print) Repository https://github.com/boycehbz/DMMR} Last Checked 1 month ago
Abstract
Dynamic multi-person mesh recovery has broad applications in sports broadcasting, virtual reality, and video games. However, current multi-view frameworks rely on a time-consuming camera calibration procedure. In this work, we focus on multi-person motion capture with uncalibrated cameras, which mainly faces two challenges: one is that inter-person interactions and occlusions introduce inherent ambiguities for both camera calibration and motion capture; the other is that a lack of dense correspondences can be used to constrain sparse camera geometries in a dynamic multi-person scene. Our key idea is to incorporate motion prior knowledge to simultaneously estimate camera parameters and human meshes from noisy human semantics. We first utilize human information from 2D images to initialize intrinsic and extrinsic parameters. Thus, the approach does not rely on any other calibration tools or background features. Then, a pose-geometry consistency is introduced to associate the detected humans from different views. Finally, a latent motion prior is proposed to refine the camera parameters and human motions. Experimental results show that accurate camera parameters and human motions can be obtained through a one-step reconstruction. The code are publicly available at~\url{https://github.com/boycehbz/DMMR}.
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