Design Techniques for LLM-Powered Interactive Storytelling: A Case Study of the Dramamancer System

January 26, 2026 ยท Grace Period ยท ๐Ÿ› the 2025 Wordplay Workshop at EMNLP

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Authors Tiffany Wang, Yuqian Sun, Yi Wang, Melissa Roemmele, John Joon Young Chung, Max Kreminski arXiv ID 2601.18785 Category cs.HC: Human-Computer Interaction Cross-listed cs.AI, cs.CL Citations 0 Venue the 2025 Wordplay Workshop at EMNLP
Abstract
The rise of Large Language Models (LLMs) has enabled a new paradigm for bridging authorial intent and player agency in interactive narrative. We consider this paradigm through the example of Dramamancer, a system that uses an LLM to transform author-created story schemas into player-driven playthroughs. This extended abstract outlines some design techniques and evaluation considerations associated with this system.
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