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Fast Low-light Enhancement and Deblurring for 3D Dark Scenes
March 09, 2026 ยท Grace Period ยท ๐ ICASSP 2026
Authors
Feng Zhang, Jinglong Wang, Ze Li, Yanghong Zhou, Yang Chen, Lei Chen, Xiatian Zhu
arXiv ID
2603.08133
Category
cs.CV: Computer Vision
Citations
0
Venue
ICASSP 2026
Abstract
Novel view synthesis from low-light, noisy, and motion-blurred imagery remains a valuable and challenging task. Current volumetric rendering methods struggle with compound degradation, and sequential 2D preprocessing introduces artifacts due to interdependencies. In this work, we introduce FLED-GS, a fast low-light enhancement and deblurring framework that reformulates 3D scene restoration as an alternating cycle of enhancement and reconstruction. Specifically, FLED-GS inserts several intermediate brightness anchors to enable progressive recovery, preventing noise blow-up from harming deblurring or geometry. Each iteration sharpens inputs with an off-the-shelf 2D deblurrer and then performs noise-aware 3DGS reconstruction that estimates and suppresses noise while producing clean priors for the next level. Experiments show FLED-GS outperforms state-of-the-art LuSh-NeRF, achieving 21$\times$ faster training and 11$\times$ faster rendering.
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