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The Ethereal
The Two-Hump Problem: Bridging the Difficulty Gap in Mathematical Reinforcement Learning
June 19, 2026 ยท Grace Period ยท ๐ ICML 2026
Authors
Lucas Fagan, Michele Tarquini, Ali Shehper, Maksymilian Manko, Angus Gruen, Coco Huang, Giorgi Butbaia, Davide Passaro, Sergei Gukov
arXiv ID
2606.21611
Category
cs.LG: Machine Learning
Cross-listed
cs.AI,
math.GR,
math.GT
Citations
0
Venue
ICML 2026
Abstract
Mathematical search problems present a unique challenge for Reinforcement Learning (RL) due to vast search spaces and sparse rewards. In previous works, the Andrews-Curtis (AC) conjecture was established as an illustrative example of such problems. In this work, we identify a critical structural barrier in the AC landscape: a "Two-Hump" distribution, where problem instances are either trivially solvable or effectively impossible, with a scarcity of intermediate "hard-but-solvable" instances required for effective learning. We tackle this challenge through two primary avenues: novel data generation techniques to populate the difficulty gap, and significant algorithmic enhancements including the introduction of supermoves and Transformer-based architectures. We demonstrate substantial performance improvements over previous baselines, and release new comprehensive benchmark datasets including AC-19 (125,192 AC-trivial presentations of varying difficulty with length at most 19) and AC-1M (1,136,154 hard AC-trivial presentations of length at most 30), the first large-scale, publicly available datasets of this kind.
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