MAC-Splat: Multi-Attribute Consistency for High-Fidelity Sparse-View Reconstruction

July 12, 2026 ยท Grace Period ยท ๐Ÿ› ECCV 2026

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Authors Jinqian Yang, Yichen Wu, Wanhua Li, Haokun Lin, Renzhen Wang, Xiangchu Feng, Xixi Jia arXiv ID 2607.10792 Category cs.CV: Computer Vision Citations 0 Venue ECCV 2026
Abstract
Reconstructing high-fidelity 3D scenes from sparse-views remains a central problem in generalizable neural rendering. Existing generalizable 3D Gaussian Splatting (3DGS) methods often exhibit geometric artifacts in sparse-view settings, since supervision based solely on 2D photometric losses cannot resolve depth and correspondence ambiguities. To address this issue, we propose MAC-Splat, a training framework built around direct 3D consistency supervision. MAC-Splat builds on the MASt3R geometric backbone and a frozen DINOv3 encoder to obtain semantically informed 2D correspondences, which serve as geometric anchors for 3D supervision. Using these anchors, we define the Multi-Attribute Consistency (MAC) loss. This objective jointly regularizes the 3D attributes of matched Gaussians, including their position, shape, and appearance, by enforcing agreement in a common world coordinate frame. The formulation is robust to outliers and respects the geometry of covariance matrices, which leads to stable training under sparse-view conditions. Experiments on ScanNet++ show that MAC-Splat outperforms strong baselines, with particularly large gains under different overlap regimes. In particular, it improves average PSNR over Splatt3R by more than 4.5 dB, reduces LPIPS, and maintains performance as the camera pose gap increases. These results indicate that a direct, multi-attribute 3D consistency objective, when combined with high-quality correspondences, is effective for addressing the ill-posed sparse-view reconstruction problem.
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