Differentiable Voxelization of Surface Representations

August 16, 2026 Β· Grace Period Β· πŸ› SIGGRAPH Conference Papers 2026. Article No.: 22

⏳ Grace Period
This paper is less than 90 days old. We give authors time to release their code before passing judgment.
Authors Tobias Djuren, Ugo Finnendahl, Markus Worchel, Hendrik Meyer, Marc Alexa arXiv ID 2608.15934 Category cs.GR: Graphics Citations 0 Venue SIGGRAPH Conference Papers 2026. Article No.: 22
Abstract
Different shape representations facilitate different computations. Surface representations, in particular meshes, are often used for modeling, whereas volume representations are useful for spatial queries such as intersection or containment. Optimizing a surface representation based on a volumetric properties by gradient descent requires the derivatives of the volume relative to its bounding surface. We derive this gradient for winding numbers and show that it can be efficiently computed for volumetric values sampled on a regular grid (voxel representation) and surface parameters based on vertex sets (triangle meshes). This enables an efficient solution for a variety of optimization problems. We demonstrate the practical use of this approach at the examples of deforming meshes to resolve intersections, being manufacturable by cutting with a bandsaw from three directions, and creating shapes that are close to tiling 3D space.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Graphics

R.I.P. πŸ‘» Ghosted

Everybody Dance Now

Caroline Chan, Shiry Ginosar, ... (+2 more)

cs.GR πŸ› ICCV πŸ“š 820 cites 8 years ago
R.I.P. πŸ‘» Ghosted

Animating Human Athletics

Jessica K. Hodgins, Wayne L. Wooten, ... (+2 more)

cs.GR πŸ› SIGGRAPH πŸ“š 765 cites 3 years ago