Computing Resource Allocation in Three-Tier IoT Fog Networks: a Joint Optimization Approach Combining Stackelberg Game and Matching
January 14, 2017 ยท Declared Dead ยท ๐ IEEE Internet of Things Journal
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Huaqing Zhang, Yong Xiao, Shengrong Bu, Dusit Niyato, Richard Yu, Zhu Han
arXiv ID
1701.03922
Category
cs.GT: Game Theory
Cross-listed
cs.DC
Citations
308
Venue
IEEE Internet of Things Journal
Last Checked
1 month ago
Abstract
Fog computing is a promising architecture to provide economic and low latency data services for future Internet of things (IoT)-based network systems. It relies on a set of low-power fog nodes that are close to the end users to offload the services originally targeting at cloud data centers. In this paper, we consider a specific fog computing network consisting of a set of data service operators (DSOs) each of which controls a set of fog nodes to provide the required data service to a set of data service subscribers (DSSs). How to allocate the limited computing resources of fog nodes (FNs) to all the DSSs to achieve an optimal and stable performance is an important problem. In this paper, we propose a joint optimization framework for all FNs, DSOs and DSSs to achieve the optimal resource allocation schemes in a distributed fashion. In the framework, we first formulate a Stackelberg game to analyze the pricing problem for the DSOs as well as the resource allocation problem for the DSSs. Under the scenarios that the DSOs can know the expected amount of resource purchased by the DSSs, a many-to-many matching game is applied to investigate the pairing problem between DSOs and FNs. Finally, within the same DSO, we apply another layer of many-to-many matching between each of the paired FNs and serving DSSs to solve the FN-DSS pairing problem. Simulation results show that our proposed framework can significantly improve the performance of the IoT-based network systems.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Game Theory
R.I.P.
๐ป
Ghosted
R.I.P.
๐ป
Ghosted
A Motivational Game-Theoretic Approach for Peer-to-Peer Energy Trading in the Smart Grid
R.I.P.
๐ป
Ghosted
Fast Convergence of Regularized Learning in Games
R.I.P.
๐ป
Ghosted
Computation Peer Offloading for Energy-Constrained Mobile Edge Computing in Small-Cell Networks
R.I.P.
๐ป
Ghosted
Blockchain Mining Games
R.I.P.
๐ป
Ghosted
Resource Management in Cloud Networking Using Economic Analysis and Pricing Models: A Survey
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Language Models are Few-Shot Learners
R.I.P.
๐ป
Ghosted
PyTorch: An Imperative Style, High-Performance Deep Learning Library
R.I.P.
๐ป
Ghosted
XGBoost: A Scalable Tree Boosting System
R.I.P.
๐ป
Ghosted