Towards Monocular Vision based Obstacle Avoidance through Deep Reinforcement Learning
June 29, 2017 ยท Declared Dead ยท ๐ Robotics: Science and Systems Conference
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Authors
Linhai Xie, Sen Wang, Andrew Markham, Niki Trigoni
arXiv ID
1706.09829
Category
cs.RO: Robotics
Citations
177
Venue
Robotics: Science and Systems Conference
Last Checked
3 months ago
Abstract
Obstacle avoidance is a fundamental requirement for autonomous robots which operate in, and interact with, the real world. When perception is limited to monocular vision avoiding collision becomes significantly more challenging due to the lack of 3D information. Conventional path planners for obstacle avoidance require tuning a number of parameters and do not have the ability to directly benefit from large datasets and continuous use. In this paper, a dueling architecture based deep double-Q network (D3QN) is proposed for obstacle avoidance, using only monocular RGB vision. Based on the dueling and double-Q mechanisms, D3QN can efficiently learn how to avoid obstacles in a simulator even with very noisy depth information predicted from RGB image. Extensive experiments show that D3QN enables twofold acceleration on learning compared with a normal deep Q network and the models trained solely in virtual environments can be directly transferred to real robots, generalizing well to various new environments with previously unseen dynamic objects.
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