DeepGait: Planning and Control of Quadrupedal Gaits using Deep Reinforcement Learning
September 18, 2019 Β· Declared Dead Β· π IEEE Robotics and Automation Letters
"No code URL or promise found in abstract"
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Authors
Vassilios Tsounis, Mitja Alge, Joonho Lee, Farbod Farshidian, Marco Hutter
arXiv ID
1909.08399
Category
cs.RO: Robotics
Cross-listed
cs.LG
Citations
221
Venue
IEEE Robotics and Automation Letters
Last Checked
4 months ago
Abstract
This paper addresses the problem of legged locomotion in non-flat terrain. As legged robots such as quadrupeds are to be deployed in terrains with geometries which are difficult to model and predict, the need arises to equip them with the capability to generalize well to unforeseen situations. In this work, we propose a novel technique for training neural-network policies for terrain-aware locomotion, which combines state-of-the-art methods for model-based motion planning and reinforcement learning. Our approach is centered on formulating Markov decision processes using the evaluation of dynamic feasibility criteria in place of physical simulation. We thus employ policy-gradient methods to independently train policies which respectively plan and execute foothold and base motions in 3D environments using both proprioceptive and exteroceptive measurements. We apply our method within a challenging suite of simulated terrain scenarios which contain features such as narrow bridges, gaps and stepping-stones, and train policies which succeed in locomoting effectively in all cases.
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