Scene-level Pose Estimation for Multiple Instances of Densely Packed Objects

October 11, 2019 Β· Declared Dead Β· πŸ› Conference on Robot Learning

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Authors Chaitanya Mitash, Bowen Wen, Kostas Bekris, Abdeslam Boularias arXiv ID 1910.04953 Category cs.RO: Robotics Cross-listed cs.CV Citations 21 Venue Conference on Robot Learning Last Checked 3 months ago
Abstract
This paper introduces key machine learning operations that allow the realization of robust, joint 6D pose estimation of multiple instances of objects either densely packed or in unstructured piles from RGB-D data. The first objective is to learn semantic and instance-boundary detectors without manual labeling. An adversarial training framework in conjunction with physics-based simulation is used to achieve detectors that behave similarly in synthetic and real data. Given the stochastic output of such detectors, candidates for object poses are sampled. The second objective is to automatically learn a single score for each pose candidate that represents its quality in terms of explaining the entire scene via a gradient boosted tree. The proposed method uses features derived from surface and boundary alignment between the observed scene and the object model placed at hypothesized poses. Scene-level, multi-instance pose estimation is then achieved by an integer linear programming process that selects hypotheses that maximize the sum of the learned individual scores, while respecting constraints, such as avoiding collisions. To evaluate this method, a dataset of densely packed objects with challenging setups for state-of-the-art approaches is collected. Experiments on this dataset and a public one show that the method significantly outperforms alternatives in terms of 6D pose accuracy while trained only with synthetic datasets.
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