Designing spontaneous behavioral switching via chaotic itinerancy

February 13, 2020 Β· Declared Dead Β· πŸ› Science Advances

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Katsuma Inoue, Kohei Nakajima, Yasuo Kuniyoshi arXiv ID 2002.08332 Category cs.RO: Robotics Cross-listed math.DS, nlin.AO Citations 46 Venue Science Advances Last Checked 6 months ago
Abstract
Chaotic itinerancy is a frequently observed phenomenon in high-dimensional and nonlinear dynamical systems, and it is characterized by the random transitions among multiple quasi-attractors. Several studies have revealed that chaotic itinerancy has been observed in brain activity, and it is considered to play a critical role in the spontaneous, stable behavior generation of animals. Thus, chaotic itinerancy is a topic of great interest, particularly for neurorobotics researchers who wish to understand and implement autonomous behavioral controls for agents. However, it is generally difficult to gain control over high-dimensional nonlinear dynamical systems. Hence, the implementation of chaotic itinerancy has mainly been accomplished heuristically. In this study, we propose a novel way of implementing chaotic itinerancy reproducibly and at will in a generic high-dimensional chaotic system. In particular, we demonstrate that our method enables us to easily design both the trajectories of quasi-attractors and the transition rules among them simply by adjusting the limited number of system parameters and by utilizing the intrinsic high-dimensional chaos. Finally, we quantitatively discuss the validity and scope of application through the results of several numerical experiments.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Robotics

Died the same way β€” πŸ‘» Ghosted