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Simulation-based Lidar Super-resolution for Ground Vehicles
April 10, 2020 ยท Entered Twilight ยท ๐ Robotics Auton. Syst.
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Repo contents: CMakeLists.txt, README.md, docs, launch, package.xml, scripts
Authors
Tixiao Shan, Jinkun Wang, Fanfei Chen, Paul Szenher, Brendan Englot
arXiv ID
2004.05242
Category
cs.RO: Robotics
Cross-listed
eess.IV
Citations
74
Venue
Robotics Auton. Syst.
Repository
https://github.com/RobustFieldAutonomyLab/lidar_super_resolution
โญ 196
Last Checked
1 month ago
Abstract
We propose a methodology for lidar super-resolution with ground vehicles driving on roadways, which relies completely on a driving simulator to enhance, via deep learning, the apparent resolution of a physical lidar. To increase the resolution of the point cloud captured by a sparse 3D lidar, we convert this problem from 3D Euclidean space into an image super-resolution problem in 2D image space, which is solved using a deep convolutional neural network. By projecting a point cloud onto a range image, we are able to efficiently enhance the resolution of such an image using a deep neural network. Typically, the training of a deep neural network requires vast real-world data. Our approach does not require any real-world data, as we train the network purely using computer-generated data. Thus our method is applicable to the enhancement of any type of 3D lidar theoretically. By novelly applying Monte-Carlo dropout in the network and removing the predictions with high uncertainty, our method produces high accuracy point clouds comparable with the observations of a real high resolution lidar. We present experimental results applying our method to several simulated and real-world datasets. We argue for the method's potential benefits in real-world robotics applications such as occupancy mapping and terrain modeling.
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