Vision-Based Manipulators Need to Also See from Their Hands
March 15, 2022 Β· Declared Dead Β· π International Conference on Learning Representations
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Authors
Kyle Hsu, Moo Jin Kim, Rafael Rafailov, Jiajun Wu, Chelsea Finn
arXiv ID
2203.12677
Category
cs.RO: Robotics
Cross-listed
cs.CV,
cs.LG
Citations
58
Venue
International Conference on Learning Representations
Last Checked
4 months ago
Abstract
We study how the choice of visual perspective affects learning and generalization in the context of physical manipulation from raw sensor observations. Compared with the more commonly used global third-person perspective, a hand-centric (eye-in-hand) perspective affords reduced observability, but we find that it consistently improves training efficiency and out-of-distribution generalization. These benefits hold across a variety of learning algorithms, experimental settings, and distribution shifts, and for both simulated and real robot apparatuses. However, this is only the case when hand-centric observability is sufficient; otherwise, including a third-person perspective is necessary for learning, but also harms out-of-distribution generalization. To mitigate this, we propose to regularize the third-person information stream via a variational information bottleneck. On six representative manipulation tasks with varying hand-centric observability adapted from the Meta-World benchmark, this results in a state-of-the-art reinforcement learning agent operating from both perspectives improving its out-of-distribution generalization on every task. While some practitioners have long put cameras in the hands of robots, our work systematically analyzes the benefits of doing so and provides simple and broadly applicable insights for improving end-to-end learned vision-based robotic manipulation.
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