Fleet-DAgger: Interactive Robot Fleet Learning with Scalable Human Supervision
June 29, 2022 ยท Declared Dead ยท ๐ Conference on Robot Learning
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Ryan Hoque, Lawrence Yunliang Chen, Satvik Sharma, Karthik Dharmarajan, Brijen Thananjeyan, Pieter Abbeel, Ken Goldberg
arXiv ID
2206.14349
Category
cs.RO: Robotics
Cross-listed
cs.AI
Citations
38
Venue
Conference on Robot Learning
Last Checked
3 months ago
Abstract
Commercial and industrial deployments of robot fleets at Amazon, Nimble, Plus One, Waymo, and Zoox query remote human teleoperators when robots are at risk or unable to make task progress. With continual learning, interventions from the remote pool of humans can also be used to improve the robot fleet control policy over time. A central question is how to effectively allocate limited human attention. Prior work addresses this in the single-robot, single-human setting; we formalize the Interactive Fleet Learning (IFL) setting, in which multiple robots interactively query and learn from multiple human supervisors. We propose Return on Human Effort (ROHE) as a new metric and Fleet-DAgger, a family of IFL algorithms. We present an open-source IFL benchmark suite of GPU-accelerated Isaac Gym environments for standardized evaluation and development of IFL algorithms. We compare a novel Fleet-DAgger algorithm to 4 baselines with 100 robots in simulation. We also perform a physical block-pushing experiment with 4 ABB YuMi robot arms and 2 remote humans. Experiments suggest that the allocation of humans to robots significantly affects the performance of the fleet, and that the novel Fleet-DAgger algorithm can achieve up to 8.8x higher ROHE than baselines. See https://tinyurl.com/fleet-dagger for supplemental material.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
๐ Similar Papers
In the same crypt โ Robotics
๐
๐
Old Age
R.I.P.
๐ป
Ghosted
ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras
R.I.P.
๐ป
Ghosted
VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimator
R.I.P.
๐ป
Ghosted
ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM
R.I.P.
๐ป
Ghosted
Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World
R.I.P.
๐ป
Ghosted
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Died the same way โ ๐ป Ghosted
R.I.P.
๐ป
Ghosted
Language Models are Few-Shot Learners
R.I.P.
๐ป
Ghosted
PyTorch: An Imperative Style, High-Performance Deep Learning Library
R.I.P.
๐ป
Ghosted
XGBoost: A Scalable Tree Boosting System
R.I.P.
๐ป
Ghosted