Local object crop collision network for efficient simulation of non-convex objects in GPU-based simulators
April 19, 2023 Β· Declared Dead Β· π Robotics: Science and Systems
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Dongwon Son, Beomjoon Kim
arXiv ID
2304.09439
Category
cs.RO: Robotics
Cross-listed
cs.AI
Citations
7
Venue
Robotics: Science and Systems
Last Checked
4 months ago
Abstract
Our goal is to develop an efficient contact detection algorithm for large-scale GPU-based simulation of non-convex objects. Current GPU-based simulators such as IsaacGym and Brax must trade-off speed with fidelity, generality, or both when simulating non-convex objects. Their main issue lies in contact detection (CD): existing CD algorithms, such as Gilbert-Johnson-Keerthi (GJK), must trade off their computational speed with accuracy which becomes expensive as the number of collisions among non-convex objects increases. We propose a data-driven approach for CD, whose accuracy depends only on the quality and quantity of offline dataset rather than online computation time. Unlike GJK, our method inherently has a uniform computational flow, which facilitates efficient GPU usage based on advanced compilers such as XLA (Accelerated Linear Algebra). Further, we offer a data-efficient solution by learning the patterns of colliding local crop object shapes, rather than global object shapes which are harder to learn. We demonstrate our approach improves the efficiency of existing CD methods by a factor of 5-10 for non-convex objects with comparable accuracy. Using the previous work on contact resolution for a neural-network-based contact detector, we integrate our CD algorithm into the open-source GPU-based simulator, Brax, and show that we can improve the efficiency over IsaacGym and generality over standard Brax. We highly recommend the videos of our simulator included in the supplementary materials.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Robotics
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles
π
π
The Cartographer
A Survey of Motion Planning and Control Techniques for Self-driving Urban Vehicles
π
π
The Cartographer
Unmanned Aerial Vehicles: A Survey on Civil Applications and Key Research Challenges
π
π
The Cartographer
A Survey of Autonomous Driving: Common Practices and Emerging Technologies
R.I.P.
π»
Ghosted
Learning agile and dynamic motor skills for legged robots
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted