Efficient Trajectory Generation in 3D Environments with Multi-Level Map Construction

November 13, 2024 ยท Declared Dead ยท ๐Ÿ› arXiv.org

๐Ÿฆด CAUSE OF DEATH: Skeleton Repo
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Repo contents: README.md, pcd_files

Authors Chengkun Tian, Xiaohui Gao, Yongguang Liu arXiv ID 2411.08323 Category cs.RO: Robotics Citations 0 Venue arXiv.org Repository https://github.com/ck-tian/MLMC-planner โญ 2 Last Checked 1 month ago
Abstract
We propose a robust and efficient framework to generate global trajectories for ground robots in complex 3D environments. The proposed method takes point cloud as input and efficiently constructs a multi-level map using triangular patches as the basic elements. A kinematic path search is adopted on the patches, where motion primitives on different patches combine to form the global min-time cost initial trajectory. We use a same-level expansion method to locate the nearest obstacle for each trajectory waypoint and construct an objective function with curvature, smoothness and obstacle terms for optimization. We evaluate the method on several complex 3D point cloud maps. Compared to existing methods, our method demonstrates higher robustness to point cloud noise, enabling the generation of high quality trajectory while maintaining high computational efficiency. Our code will be publicly available at https://github.com/ck-tian/MLMC-planner.
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