FastTrack: GPU-Accelerated Tracking for Visual SLAM

September 13, 2025 Β· Declared Dead Β· πŸ› IEEE/RJS International Conference on Intelligent RObots and Systems

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Authors Kimia Khabiri, Parsa Hosseininejad, Shishir Gopinath, Karthik Dantu, Steven Y. Ko arXiv ID 2509.10757 Category cs.RO: Robotics Cross-listed cs.DC Citations 1 Venue IEEE/RJS International Conference on Intelligent RObots and Systems Last Checked 6 months ago
Abstract
The tracking module of a visual-inertial SLAM system processes incoming image frames and IMU data to estimate the position of the frame in relation to the map. It is important for the tracking to complete in a timely manner for each frame to avoid poor localization or tracking loss. We therefore present a new approach which leverages GPU computing power to accelerate time-consuming components of tracking in order to improve its performance. These components include stereo feature matching and local map tracking. We implement our design inside the ORB-SLAM3 tracking process using CUDA. Our evaluation demonstrates an overall improvement in tracking performance of up to 2.8x on a desktop and Jetson Xavier NX board in stereo-inertial mode, using the well-known SLAM datasets EuRoC and TUM-VI.
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