Strategic Teaching and Learning in Games

April 23, 2015 ยท Declared Dead ยท ๐Ÿ› American Economic Journal: Microeconomics

๐Ÿ‘ป CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Burkhard C. Schipper arXiv ID 1504.06341 Category cs.GT: Game Theory Cross-listed cs.AI, cs.LG Citations 4 Venue American Economic Journal: Microeconomics Last Checked 3 months ago
Abstract
It is known that there are uncoupled learning heuristics leading to Nash equilibrium in all finite games. Why should players use such learning heuristics and where could they come from? We show that there is no uncoupled learning heuristic leading to Nash equilibrium in all finite games that a player has an incentive to adopt, that would be evolutionary stable or that could "learn itself". Rather, a player has an incentive to strategically teach such a learning opponent in order secure at least the Stackelberg leader payoff. The impossibility result remains intact when restricted to the classes of generic games, two-player games, potential games, games with strategic complements or 2x2 games, in which learning is known to be "nice". More generally, it also applies to uncoupled learning heuristics leading to correlated equilibria, rationalizable outcomes, iterated admissible outcomes, or minimal curb sets. A possibility result restricted to "strategically trivial" games fails if some generic games outside this class are considered as well.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” Game Theory

R.I.P. ๐Ÿ‘ป Ghosted

Blockchain Mining Games

Aggelos Kiayias, Elias Koutsoupias, ... (+2 more)

cs.GT ๐Ÿ› EC ๐Ÿ“š 273 cites 9 years ago

Died the same way โ€” ๐Ÿ‘ป Ghosted