Preference Elicitation For Single Crossing Domain
April 15, 2016 Β· Declared Dead Β· π International Joint Conference on Artificial Intelligence
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Palash Dey, Neeldhara Misra
arXiv ID
1604.05194
Category
cs.GT: Game Theory
Cross-listed
cs.AI,
cs.DS,
cs.MA
Citations
14
Venue
International Joint Conference on Artificial Intelligence
Last Checked
3 months ago
Abstract
Eliciting the preferences of a set of agents over a set of alternatives is a problem of fundamental importance in social choice theory. Prior work on this problem has studied the query complexity of preference elicitation for the unrestricted domain and for the domain of single peaked preferences. In this paper, we consider the domain of single crossing preference profiles and study the query complexity of preference elicitation under various settings. We consider two distinct situations: when an ordering of the voters with respect to which the profile is single crossing is known versus when it is unknown. We also consider different access models: when the votes can be accessed at random, as opposed to when they are coming in a pre-defined sequence. In the sequential access model, we distinguish two cases when the ordering is known: the first is that sequence in which the votes appear is also a single-crossing order, versus when it is not. The main contribution of our work is to provide polynomial time algorithms with low query complexity for preference elicitation in all the above six cases. Further, we show that the query complexities of our algorithms are optimal up to constant factors for all but one of the above six cases. We then present preference elicitation algorithms for profiles which are close to being single crossing under various notions of closeness, for example, single crossing width, minimum number of candidates | voters whose deletion makes a profile single crossing.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Game Theory
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
A Motivational Game-Theoretic Approach for Peer-to-Peer Energy Trading in the Smart Grid
R.I.P.
π»
Ghosted
Computing Resource Allocation in Three-Tier IoT Fog Networks: a Joint Optimization Approach Combining Stackelberg Game and Matching
R.I.P.
π»
Ghosted
Fast Convergence of Regularized Learning in Games
R.I.P.
π»
Ghosted
Computation Peer Offloading for Energy-Constrained Mobile Edge Computing in Small-Cell Networks
R.I.P.
π»
Ghosted
Blockchain Mining Games
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted