Playing Anonymous Games using Simple Strategies

August 25, 2016 Β· Declared Dead Β· πŸ› ACM-SIAM Symposium on Discrete Algorithms

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Authors Yu Cheng, Ilias Diakonikolas, Alistair Stewart arXiv ID 1608.07336 Category cs.GT: Game Theory Cross-listed cs.DS, math.PR Citations 13 Venue ACM-SIAM Symposium on Discrete Algorithms Last Checked 6 months ago
Abstract
We investigate the complexity of computing approximate Nash equilibria in anonymous games. Our main algorithmic result is the following: For any $n$-player anonymous game with a bounded number of strategies and any constant $Ξ΄>0$, an $O(1/n^{1-Ξ΄})$-approximate Nash equilibrium can be computed in polynomial time. Complementing this positive result, we show that if there exists any constant $Ξ΄>0$ such that an $O(1/n^{1+Ξ΄})$-approximate equilibrium can be computed in polynomial time, then there is a fully polynomial-time approximation scheme for this problem. We also present a faster algorithm that, for any $n$-player $k$-strategy anonymous game, runs in time $\tilde O((n+k) k n^k)$ and computes an $\tilde O(n^{-1/3} k^{11/3})$-approximate equilibrium. This algorithm follows from the existence of simple approximate equilibria of anonymous games, where each player plays one strategy with probability $1-Ξ΄$, for some small $Ξ΄$, and plays uniformly at random with probability $Ξ΄$. Our approach exploits the connection between Nash equilibria in anonymous games and Poisson multinomial distributions (PMDs). Specifically, we prove a new probabilistic lemma establishing the following: Two PMDs, with large variance in each direction, whose first few moments are approximately matching are close in total variation distance. Our structural result strengthens previous work by providing a smooth tradeoff between the variance bound and the number of matching moments.
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