Mobile Edge Computation Offloading Using Game Theory and Reinforcement Learning
November 20, 2017 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Shermila Ranadheera, Setareh Maghsudi, Ekram Hossain
arXiv ID
1711.09012
Category
cs.GT: Game Theory
Cross-listed
cs.NI
Citations
56
Venue
arXiv.org
Last Checked
5 months ago
Abstract
Due to the ever-increasing popularity of resource-hungry and delay-constrained mobile applications, the computation and storage capabilities of remote cloud has partially migrated towards the mobile edge, giving rise to the concept known as Mobile Edge Computing (MEC). While MEC servers enjoy the close proximity to the end-users to provide services at reduced latency and lower energy costs, they suffer from limitations in computational and radio resources, which calls for fair efficient resource management in the MEC servers. The problem is however challenging due to the ultra-high density, distributed nature, and intrinsic randomness of next generation wireless networks. In this article, we focus on the application of game theory and reinforcement learning for efficient distributed resource management in MEC, in particular, for computation offloading. We briefly review the cutting-edge research and discuss future challenges. Furthermore, we develop a game-theoretical model for energy-efficient distributed edge server activation and study several learning techniques. Numerical results are provided to illustrate the performance of these distributed learning techniques. Also, open research issues in the context of resource management in MEC servers are discussed.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Game Theory
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
A Motivational Game-Theoretic Approach for Peer-to-Peer Energy Trading in the Smart Grid
R.I.P.
π»
Ghosted
Computing Resource Allocation in Three-Tier IoT Fog Networks: a Joint Optimization Approach Combining Stackelberg Game and Matching
R.I.P.
π»
Ghosted
Fast Convergence of Regularized Learning in Games
R.I.P.
π»
Ghosted
Computation Peer Offloading for Energy-Constrained Mobile Edge Computing in Small-Cell Networks
R.I.P.
π»
Ghosted
Blockchain Mining Games
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted