The Capacity Constrained Facility Location problem
June 04, 2018 Β· Declared Dead Β· π Games Econ. Behav.
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Authors
Haris Aziz, Hau Chan, Barton E. Lee, David C. Parkes
arXiv ID
1806.00960
Category
cs.GT: Game Theory
Cross-listed
cs.AI
Citations
40
Venue
Games Econ. Behav.
Last Checked
6 months ago
Abstract
We initiate the study of the capacity constrained facility location problem from a mechanism design perspective. The capacity constrained setting leads to a new strategic environment where a facility serves a subset of the population, which is endogenously determined by the ex-post Nash equilibrium of an induced subgame and is not directly controlled by the mechanism designer. Our focus is on mechanisms that are ex-post dominant-strategy incentive compatible (DIC) at the reporting stage. We provide a complete characterization of DIC mechanisms via the family of Generalized Median Mechanisms (GMMs). In general, the social welfare optimal mechanism is not DIC. Adopting the worst-case approximation measure, we attain tight lower bounds on the approximation ratio of any DIC mechanism. The well-known median mechanism is shown to be optimal among the family of DIC mechanisms for certain capacity ranges. Surprisingly, the framework we introduce provides a new characterization for the family of GMMs, and is responsive to gaps in the current social choice literature highlighted by Border and Jordan (1983) and Barbar{Γ }, Mass{Γ³} and Serizawa (1998).
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