Complexity of Efficient Outcomes in Binary-Action Polymatrix Games with Implications for Coordination Problems

May 11, 2023 Β· Declared Dead Β· πŸ› International Joint Conference on Artificial Intelligence

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Argyrios Deligkas, Eduard Eiben, Gregory Gutin, Philip R. Neary, Anders Yeo arXiv ID 2305.07124 Category cs.GT: Game Theory Cross-listed cs.CC, cs.DM, cs.DS Citations 1 Venue International Joint Conference on Artificial Intelligence Last Checked 3 months ago
Abstract
We investigate the difficulty of finding economically efficient solutions to coordination problems on graphs. Our work focuses on two forms of coordination problem: pure-coordination games and anti-coordination games. We consider three objectives in the context of simple binary-action polymatrix games: (i) maximizing welfare, (ii) maximizing potential, and (iii) finding a welfare-maximizing Nash equilibrium. We introduce an intermediate, new graph-partition problem, termed Maximum Weighted Digraph Partition, which is of independent interest, and we provide a complexity dichotomy for it. This dichotomy, among other results, provides as a corollary a dichotomy for Objective (i) for general binary-action polymatrix games. In addition, it reveals that the complexity of achieving these objectives varies depending on the form of the coordination problem. Specifically, Objectives (i) and (ii) can be efficiently solved in pure-coordination games, but are NP-hard in anti-coordination games. Finally, we show that objective (iii) is NP-hard even for simple non-trivial pure-coordination games.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Game Theory

R.I.P. πŸ‘» Ghosted

Blockchain Mining Games

Aggelos Kiayias, Elias Koutsoupias, ... (+2 more)

cs.GT πŸ› EC πŸ“š 273 cites 9 years ago

Died the same way β€” πŸ‘» Ghosted