Verifying Cake-Cutting, Faster

May 22, 2024 ยท Declared Dead ยท ๐Ÿ› International Conference on Computer Aided Verification

๐Ÿ‘ป CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Noah Bertram, Tean Lai, Justin Hsu arXiv ID 2405.14068 Category cs.GT: Game Theory Cross-listed cs.PL Citations 0 Venue International Conference on Computer Aided Verification Last Checked 3 months ago
Abstract
Envy-free cake-cutting protocols procedurally divide an infinitely divisible good among a set of agents so that no agent prefers another's allocation to their own. These protocols are highly complex and difficult to prove correct. Recently, Bertram, Levinson, and Hsu introduced a language called Slice for describing and verifying cake-cutting protocols. Slice programs can be translated to formulas encoding envy-freeness, which are solved by SMT. While Slice works well on smaller protocols, it has difficulty scaling to more complex cake-cutting protocols. We improve Slice in two ways. First, we show any protocol execution in Slice can be replicated using piecewise uniform valuations. We then reduce Slice's constraint formulas to formulas within the theory of linear real arithmetic, showing that verifying envy-freeness is efficiently decidable. Second, we design and implement a linear type system which enforces that no two agents receive the same part of the good. We implement our methods and verify a range of challenging examples, including the first nontrivial four-agent protocol.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

๐Ÿ“œ Similar Papers

In the same crypt โ€” Game Theory

R.I.P. ๐Ÿ‘ป Ghosted

Blockchain Mining Games

Aggelos Kiayias, Elias Koutsoupias, ... (+2 more)

cs.GT ๐Ÿ› EC ๐Ÿ“š 273 cites 9 years ago

Died the same way โ€” ๐Ÿ‘ป Ghosted